Wymar Myerscough, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of daggers on his belt, each one with a amber on the hilt. He has wavy golden hair. He wears crescent spectacles with a black brim.
Personality: Wymar wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... As long as the job gets done he does not care how it got done.
History: He was born into a rich family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Fighting, Disciplined, Professionalism. Bonds: Attractive, Rich, Family. Occupation: Jeweler
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 8000 cp. Jasper (50 gp). Malachite (13 gp).
Anselm Budd, Male Human [Permalink]
Personal [hide]
Description: 5'7" and muscular, this northern man does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is an amazing painter.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted divine powers by his dying brother.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Disciplined, Gifted, Artistic. Bonds: Religious. Occupation: Navigator
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 400 gp. Tiger eye turquoise (15 gp). Aquamarine (200 gp). Sardonyx (50 gp). 1 Minor magic item. 1 Minor magic item.
Anselm Astley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He dresses in collared shirts and wears a proper scarf over his head, and his gloved hand is found clutching a greataxe. With a patchy white beard and wild white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He exudes charisma. He is a tour de force of persuasion. He is lazy and tries to find solutions quickly.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Bather for the past few years.
Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor
Flaws: Lazy. Bonds: Attractive, Religious, Job, Adventurer. Occupation: Bather
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 4 (-3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 300 gp. 1 Masterwork Artisan’s tools.
Henry Harper, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Unemployed. He carries with him a set of daggers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a wide-brimmed hat to hide his balding. His gray eyes have a joyful gleam in them most of the time.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He works hard and plays hard.
History: Henry was raised in a hard working conservative environment. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in dagger use. He has worked as a Unemployed like his mother before him.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Fighting. Flaws: Secretive, Hedonist. Bonds: Job, Enemies. Occupation: Unemployed
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Hubert Hastings, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He likes to wear yellow tank tops with blue pants. His black hair is drawn into a tight pony tail with a cross scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with finding treasure.
History: A powerful slaver made him what he is. Cursed with vampirism at a very young age, Hubert has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion
Ideals: Athletic, Joker. Flaws: Disease. Bonds: Adventurer, Mentor. Occupation: Crown-heir
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp. Black pearl (300 gp). Deep blue spinel (300 gp). Lapis lazuli (4 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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