Trey Garrick, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a simple pastel robe with grey stripes complete with hood, and his gloved hand is found clutching a scimitar. He has a small bristly mustache and wavy chestnut hair. He has blue eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of a Bellfounder, who enjoyed hunting, Trey was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To unite with his sister; and an old rival family wants him found
Ideals: Professionalism. Flaws: Shy. Bonds: Nature, Slave, Family. Occupation: Marshal
Voice: Squeaky
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.
Reynard Wheatley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses in violet turtlenecks beneath a blue coat with black slacks. His blonde hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born on a small isolated farm. Reynard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.
Motivation: He's looking for his big break.
Flaws: Insane, Shy. Bonds: Attractive, Adventurer, Nature. Occupation: Blacksmith
Voice: American accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
Chad Braxton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and a wedding ring on his right hand. His auburn hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Abrasive and pushy, he has a hard time making friends. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Gifted from a young age, Chad studied abroad. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying sister.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, In love, Attractive. Occupation: Locksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Druidic, Goblin, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 gp. Rhodochrosite (11 gp). Eye agate (11 gp). Red spinel (90 gp).
Bertram Gentry, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is lengthy and is close to two feet long. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born at the edge of vast plains. His father took him hunting and taught him how to get in the mind of other creatures. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Athletic, Impeccable. Flaws: Hedonist. Bonds: Nature. Occupation: Fisher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 36000 sp. Golden yellow topaz (1100 gp). Alexandrite (1100 gp). Star rose quartz (60 gp).
Dustin Perry, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft yellow waves gently in the breeze. He is an epitome of beauty. His hair is white, silky, and of moderate length. He has blue eyes and a black hat with a yellow feather.
Personality: He will rave to anyone who will listen. He receives visions of the future at random moments
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted druidic powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Rich, Attractive. Occupation: Bather
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 19 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Goblin, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 700 gp. A roughly beaten golden orb (140 gp). Gold dragon comb with red garnet eye (1400 gp).
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