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NPC Generator

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Advanced [show]


Ernest Clayton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy black suit. He has red hair. He has hazel eyes and a black hat with a tan feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Banker business at a young age. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Ideals: Athletic, Philantrophist, Justice. Bonds: Attractive, Job, Adventurer. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Ernest Clayton, Male Human Warlock 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Raymond Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, typically a more casual-formal manner. His hair is greying and his face has many wrinkles. His gray eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of western immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, In love, Immigrant. Occupation: Roofer

Voice: Soothing and warm

Attributes [hide]

Raymond Hampton, Male Human Aristocrat 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)8 (-1) 14 (+2)18 (+4)
Skills History +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Everard Blyth, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He left for the north, certain he would find work there.

Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army

Bonds: Adventurer, Immigrant, Attractive, Military, Rich. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Everard Blyth, Male Human Druid 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 70 pp. A delicate silver chain set with a tourmaline (40 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Tim Kent, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has a hunchback. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and catlike.

Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He never wears the same outfit twice, unless he absolutely has to.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: To be a Dyer again.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Poor, Family. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Tim Kent, Male Human Ranger 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Alexandrite (900 gp). Lapis lazuli (10 gp). Onyx (20 gp). 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Allerton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a pastel armored body suit, with a simple violet line shooting up and back down. His chestnut hair is thinning but still full. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.

History: He comes from a rich southern family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now owns his own business.

Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk

Bonds: Job, Adventurer, Rich, Family. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Geoffrey Allerton, Male Human Sorcerer 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Auran, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 600 gp. 8 Acid flasks. 1 Antitoxin. 1 Smokesticks. 4 Thunderstones.


Social Check DCs

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