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Advanced [show]


Reynard Soames, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long chestnut hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.

History: Born to a Cartwright, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and to be a cartwright again

Ideals: Gifted, Professionalism. Bonds: Attractive, Poor, Job. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Reynard Soames, Male Human Warlock 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)17 (+3) 17 (+3)14 (+2)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Aquan, Ignan, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 3100 sp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (800 gp).


Social Check DCs


Theodoric Addington, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has wavy chestnut hair. His gray unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Optimist, Justice. Flaws: Disease, Insane. Bonds: Rich. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Theodoric Addington, Male Human Wizard 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)8 (-1) 17 (+3)13 (+1)
Skills Animal Handling +6, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. A miniature golden chest with tiny emeralds lining the top (90 gp).


Social Check DCs


Roland Berkeley, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this eastern man is wearing the road beaten gear of a warrior. He sports a flattop hair cut. His blue eyes dart from person to person.

Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Athletic, Gifted. Bonds: Has a crush, Adventurer, Religious. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Roland Berkeley, Male Human Fighter 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5

Possessions: Hematite (11 gp). Alexandrite (800 gp). Hematite (11 gp). Deep blue spinel (800 gp).


Social Check DCs


Hugh Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear pastel clothing when he does not wear armor. His golden hair is lengthy and is close to two feet long. His fierce violet eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.

History: The child of southern immigrants he idolized his mother. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: To reunite with his old friends; and an old rival family wants him found

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Immigrant, Family. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Hugh Sutherland, Male Human Bard 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 8
Hit Points 23 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)12 (+1) 6 (-2)11 (+0)
Skills Insight +1, Nature +4
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 5000 sp.


Social Check DCs


Percival Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin brown vertical stripes and pastel pants. He wears a broad hat to cover his moderate length white hair. He is very pretty but has cold, dead eyes.

Personality: He likes to make people angry or surprised. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Percival took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Percival Blakeley, Male Human Adept 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)18 (+4) 11 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs

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