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NPC Generator

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Advanced [show]


Kody Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears brown painted combat armor at almost all times. His blonde hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Kody grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Disease. Bonds: Adventurer, Religious. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Kody Kitchur, Male Human Rogue 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills History +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Nicholas Garfield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He sports a long silver beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a font of random trivia from the lore and stories he has discovered

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To share knowledge with the world; and he is content

Ideals: Athletic, Logical. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Barrister

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nicholas Garfield, Male Human Barbarian 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)8 (-1) 11 (+0)14 (+2)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Trey Everleigh, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of strength around his neck, and a mace on his belt. His brown hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: The child of a Slave Trader, who enjoyed hunting, Trey was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Artistic. Bonds: Nature, Job. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Trey Everleigh, Male Human Bard 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 6 (-2)11 (+0) 7 (-2)13 (+1)
Skills Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 30 pp.


Social Check DCs


Gomory Mitchell, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and has the majority of his body covered in plate. He has moderate length golden hair. He is very pretty but has cold, dead eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Guard father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions.

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Gomory Mitchell, Male Human Rogue 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp. 1 Banded mail.


Social Check DCs


Solomon Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears a simple tan robe with yellow stripes complete with hood. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: Calm and collected, he is a well trained Adventurer. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the west. As a young adult he joined a group advocating for an improvement in Human conditions. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: A strong sense of loyalty to Human people; and further expansion of business

Flaws: Shy, Racist. Bonds: Attractive, Job, Immigrant. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Solomon Stanford, Male Human Cleric 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 14 (+2)17 (+3)
Skills Insight +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 3000 sp.


Social Check DCs

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