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NPC Generator

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Advanced [show]


Theobald Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man wears white trousers with green and red striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized ruby on his right hand. His hair, while still mostly auburn, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Attractive, Family. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Theobald Carlisle, Male Human Rogue 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)17 (+3) 14 (+2)10 (+0)
Skills Animal Handling +4, Stealth +1
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Theodoric Ansley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and wears a black vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears a small hat to cover his moderate length white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He snorts whenever he laughs or is feeling confident. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Theodoric was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Theodoric took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He now owns his own business.

Motivation: Wants to open a new tavern; and to pay off his debts

Bonds: Attractive, Religious, Job, Nature, Debt. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Theodoric Ansley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt. 1 Buckler.


Social Check DCs


Drogo Axton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Mercenary does. His hair is golden, silky, and of moderate length. This gray eyed northerner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Mercenary.

Motivation: To be a Navigator again.

Flaws: Antagonistic, Insane. Bonds: Job, Attractive, Slave. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Drogo Axton, Male Human Barbarian 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)4 (-3) 10 (+0)15 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2600 sp. Blue quartz (7 gp). Fiery yellow corundum (600 gp). 4 Alchemist’s fire. 3 Smokesticks.


Social Check DCs


Dean Lancaster, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Soapmaker does. He has a slight overbite and is overall scrawny. He wears his brown hair down. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He became a Soapmaker soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable. Bonds: Job, Adventurer, Nature, Debt. Occupation: Soapmaker

Voice: Tuts and clicks tongue

Attributes [hide]

Dean Lancaster, Male Human Warrior 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


William Wentworth, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long blonde hair kept up in a rat tail. He has several tiny amber earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a font of random trivia from the lore and stories he has discovered

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Mortician, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and he has money and likes to spend it

Ideals: Logical, Gifted. Flaws: Disease. Bonds: Rich, Family. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

William Wentworth, Male Human Monk 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Sard (80 gp). Coral (40 gp). Lapis lazuli (13 gp). Red-brown spinel (40 gp).


Social Check DCs

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