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NPC Generator

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Hugh Addington, Male Human [Permalink]

Personal [hide]

Description: This malnourished man typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. His long brown hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He served in the navy to pay for his family's outstanding loans. In his 15th year, his parents were killed by a giants raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He would like to get married and retire; and revenge

Bonds: Poor, Enemies, Military, Adventurer, Has a crush. Occupation: Guard

Voice: Middle-eastern accent

Attributes [hide]

Hugh Addington, Male Human Bard 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)8 (-1) 10 (+0)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 120 pp.


Social Check DCs


Guy Mori, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has shaved his head bald. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 84. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: To settle down with his crush; and he's in love

Flaws: Insane, Selfish. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Guy Mori, Male Human Aristocrat 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Lance Acton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a green and yellow robe with the hood down. His Stetson hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He would rather hide behind his crafts than deal with other people.

History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear.

Ideals: Artistic. Flaws: Ugly, Selfish, Shy. Bonds: Poor. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Lance Acton, Male Human Bard 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 9 (-1)7 (-2)
Skills Intimidation +0, Religion +4
Senses Passive Perception 9
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 10 pp. Solid gold idol (400 gp).


Social Check DCs


Diggory Harrington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears dark leathers with embroidery. His hair, while still mostly blonde, has prominent grey streaks. His eyes are amber and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Justice. Flaws: Ugly, PTSD. Bonds: Adventurer, Poor. Occupation: Beggar

Voice: Posh accent

Attributes [hide]

Diggory Harrington, Male Human Cleric 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)16 (+3) 6 (-2)7 (-2)
Skills Acrobatics +4, Persuasion +0
Senses Passive Perception 8
Languages Common, Gnoll, Druidic, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs


Gilbert Marston, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He typically wears yellow cloth garments or leather armor. His long silver hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 3 years.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Religious, Job. Occupation: Bounty Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Gilbert Marston, Male Human Cleric 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2400 sp.


Social Check DCs

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