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NPC Generator

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Advanced [show]


Heward Adley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His chestnut hair is heavily combed to the left. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has passion for adventuring and risk.

Ideals: Logical. Flaws: Insane. Bonds: Poor, Attractive, Adventurer, Military. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Heward Adley, Male Human Warlock 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 200 gp.


Social Check DCs


Reynard Lindsey, Male Human [Permalink]

Personal [hide]

Description: This eastern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. His long black hair reaches down to his waist. His eyes, though not visible through his cowl, are brown.

Personality: Aggressive, abrasive, and angry, Reynard embodies much of what other species detest in the Humans. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Body Guard, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Brewer

Voice: Farmer accent

Attributes [hide]

Reynard Lindsey, Male Human Commoner 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)11 (+0) 12 (+1)9 (-1)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: Anselm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against illithids; and many illithids want him driven away

Ideals: Artistic, Impeccable, Fighting. Bonds: Immigrant, Enemies. Occupation: Baker

Voice: Speaks in third person

Attributes [hide]

Anselm Bradshaw, Male Human Barbarian 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 13 (+1)10 (+0) 17 (+3)12 (+1)
Skills Animal Handling +6, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 500 gp. Rose (70 gp). Jasper (70 gp).


Social Check DCs


Anselm Stanford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. Around other people he will do his best to conceal his emotions and appear jolly.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.

Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his daughter

Ideals: Gifted. Flaws: Addict, Insane, Shy. Bonds: Attractive, Family. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Stanford, Male Human Cleric 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)14 (+2) 10 (+0)7 (-2)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 10000 cp.


Social Check DCs


Miles Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with violet socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and curly. His eyes are hazel and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with unlife at a very young age, Miles has worked very hard to control his curse. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: He is content.

Flaws: Antagonistic, Disease. Bonds: Attractive, Slave. Occupation: Shipwright

Voice: Squeaky

Attributes [hide]

Miles Blackwood, Male Human Warlock 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)9 (-1) 10 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Aquamarine (300 gp). Aquamarine (300 gp).


Social Check DCs

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