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NPC Generator

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Advanced [show]


Theodoric Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his auburn hair up in a very large beehive style do. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of southern immigrants he idolized his mother. Theodoric was born on a far southern plains where he grew up under the tutelage of his mother, an expert Engraver. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to get laid; and money/treasure

Flaws: Shy, Fearful. Bonds: Rich, Immigrant, Has a crush. Occupation: Engraver

Voice: Mumbles to self between sentences

Attributes [hide]

Theodoric Brownrigg, Male Human Commoner 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Godfrey Dalton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He very much looks the part of a Engraver. With a patchy golden beard and wild golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised by priests from a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His religion dominates his actions.

Flaws: Hedonist. Bonds: Job, Religious, Mentor. Occupation: Engraver

Voice: Ums and uhs a lot

Attributes [hide]

Godfrey Dalton, Male Human Expert 9
Medium (6'1") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 22 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)10 (+0) 18 (+4)12 (+1)
Skills Deception +4, Nature +3
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Charles Darlington, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He tends to wear a large black jacket, and his gloved hand is found clutching a kukri. His hair is long and white with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is mildly Human supremacist, though he does not identify as such. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Hunter business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He then took over the family business and is one of the better Hunter for hire.

Motivation: Sabotage a competitor.

Flaws: Racist. Bonds: Attractive, Job, Family. Occupation: Hunter

Voice: Soft and mumbly

Attributes [hide]

Charles Darlington, Male Human Fighter 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Perception +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: Alexandrite (400 gp). Fiery yellow corundum (1300 gp). Lapis lazuli (16 gp). 1 Minor magic item.


Social Check DCs


Shane Eastoft, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Animals are drawn to him, and he is able to talk to them.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Jeweler, but he was a colossal failure. He was granted divine powers by his dying sister.

Motivation: To be a Jeweler again.

Ideals: Optimist, Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Shane Eastoft, Male Human Rogue 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)7 (-2) 4 (-3)8 (-1)
Skills Deception +2, Insight +0
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 500 gp. Moss agate (4 gp).


Social Check DCs


Solomon Barlow, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man prefers to wear black clothing when he does not wear armor. He has styled his auburn hair well, parting it to the right. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Solomon will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Hunter business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he would like to get married and retire

Ideals: Extrovert, Joker. Bonds: Job, Adventurer, Has a crush. Occupation: Hunter

Voice: Draws out vowels

Attributes [hide]

Solomon Barlow, Male Human Warrior 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)7 (-2) 4 (-3)12 (+1)
Skills History +0, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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