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NPC Generator

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Advanced [show]


Miles Nibley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is chestnut and curly. His eyes are a pleasant green.

Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a Bather, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Racist. Bonds: Poor, Enemies, Adventurer. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Miles Nibley, Male Human Druid 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 15 (+2)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp.


Social Check DCs


Diggory Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a violet low-cut shirt, and a wide-brimmed hat upon his head, and carries shields. His blonde hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. He is used to getting what he wants. In part because he is a meticulous planner.

History: Diggory was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Addict. Bonds: Attractive. Occupation: Farmer

Voice: Switch between two voices

Attributes [hide]

Diggory Brownrigg, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)6 (-2) 14 (+2)14 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp.


Social Check DCs


Richard Milton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright brown hair and a scraggly beard. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is mildly Human supremacist, though he does not identify as such. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Richard hails from a village terrorized by brigands. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Richard began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud; and a deep hatred of brigands

Ideals: Philantrophist, Entrepeneur. Flaws: Racist. Bonds: Attractive, Enemies. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Richard Milton, Male Human Druid 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. Fire opal pendant on a fine gold chain (500 gp). Brass mug with jade inlays (100 gp). Solid gold idol (700 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Miles Bentham, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. He has wavy black hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Immigrant. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

Miles Bentham, Male Human Monk 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)8 (-1) 16 (+3)11 (+0)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 500 gp. Golden yellow topaz (1500 gp). Pink pearl (100 gp). Star ruby (1100 gp).


Social Check DCs


Anthony Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. He wears large thick round spectacles.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of southern immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Athletic. Bonds: Enemies, Slave, Immigrant, Religious. Occupation: Roofer

Voice: Whispers

Attributes [hide]

Anthony Atterton, Male Human Monk 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)14 (+2) 9 (-1)11 (+0)
Skills History +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 8000 cp. Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs

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