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NPC Generator

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Advanced [show]


William Elton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a violet shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has done his best to style his golden hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insane, Secretive. Bonds: Attractive, Poor. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

William Elton, Male Human Fighter 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)9 (-1) 15 (+2)14 (+2)
Skills Insight +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 1000 sp. Obsidian (6 gp). Tourmaline (160 gp). Chalcedony (20 gp).


Social Check DCs


Percival Reed, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft yellow waves gently in the breeze. His hair is greying and his face has many wrinkles. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He has since lost track of the people in his past.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Artistic. Flaws: Fearful. Bonds: Rich, Family, Adventurer. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Percival Reed, Male Human Monk 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)12 (+1) 14 (+2)5 (-3)
Skills Persuasion +0
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 400 gp. Brass mug with jade inlays (500 gp).


Social Check DCs


Gomory Prescott, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears professional attire. He has a small bristly mustache and wavy silver hair. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born blind and as such lacked many opportunities for work. One day when Gomory was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Gomory was heart-stricken from the event, and his mother started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He loathes his own lifestyle; and an old rival family wants him found

Flaws: Depressed, Disease, PTSD. Bonds: Attractive, Family. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Gomory Prescott, Male Human Cleric 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Richard Nibley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright red hair and a scraggly beard. He has gleaming, smiling gray eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the north to a Actor, Richard learned a great deal about his father's area of expertise. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Flaws: Antagonistic, Secretive. Bonds: Attractive, Job, Adventurer. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Richard Nibley, Male Human Paladin 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 8
Hit Points 60 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)11 (+0) 18 (+4)12 (+1)
Skills Intimidation +4, Medicine +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 900 gp.


Social Check DCs


Aldous York, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Aldous York, Male Human Warlock 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)11 (+0) 15 (+2)8 (-1)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1300 sp. 1 Half-Plate.


Social Check DCs

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