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NPC Generator

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Advanced [show]


Ralf Myerscough, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a brown tunic with red highlights, and long white pants that bunch up around his shoes. His whole body is exceptionally muscular. He has wavy white hair. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a mountains tribe. Through the years after Ralf was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Ralf's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Immigrant, Nature, Rich. Occupation: Soapmaker

Voice: Dark and ominous

Attributes [hide]

Ralf Myerscough, Male Human Wizard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)9 (-1) 14 (+2)10 (+0)
Skills Athletics +3, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Rolf Vance, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He typically wears brown cloth garments or leather armor. His brown hair is heavily combed to the right. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He feeds upon the attention of others.

History: When he was but 5 years old his parents immigrated from the south. A few years later when the east was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by giants. Rolf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He's looking for his big break; and someone believes him a fraud

Ideals: Joker. Bonds: Attractive, Immigrant, Enemies, Adventurer. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Rolf Vance, Male Human Warlock 8
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)15 (+2) 16 (+3)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnoll, Terran
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: Moss agate (8 gp). Chrysoberyl (120 gp). Aquamarine (1500 gp). Deep blue spinel (1500 gp). Azurite (8 gp). Black pearl (1500 gp).


Social Check DCs


Raymond Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing colorful clothing, dressed as a Engraver. His red hair is knotted and matted. His eyes are hazel and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a white middle class family as the only child. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Fighting, Impeccable. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Raymond Pinkerton, Male Human Rogue 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Adam Mori, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the west to a Blacksmith, Adam learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Blacksmith like his mother before him.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult.

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Blacksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adam Mori, Male Human Barbarian 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 61 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Investigation +4, Performance +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. Peridot (30 gp). Freshwater pearl (16 gp). Star ruby (400 gp).


Social Check DCs


Bernard Kent, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. He is portly but not overly obese. He keeps his black hair in a flapper bob. His eyes are green and beady.

Personality: Eccentric and domineering, Bernard will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Bernard Kent, Male Human Aristocrat 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Investigation +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. Solid gold idol (1100 gp).


Social Check DCs

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