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NPC Generator

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Charles Barney, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep violet leather and dull white iron scale mail. His hair is brown and curly. His half smiles and amber eyes are beguiling and draw you in.

Personality: He speaks before he thinks and is too direct. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of eastern immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Flaws: Impulsive. Bonds: Attractive, Religious, Immigrant, Rich. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Charles Barney, Male Human Fighter 9
Medium (6'0") Human, Lawful Good (CR 9)
Armor Class 14
Hit Points 58 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Medicine +4, Performance +4
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1200 gp. Violet garnet (800 gp). 1 Minor magic item.


Social Check DCs


Theodoric Gyula, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear white clothing when he does not wear armor. He keeps his long auburn hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and someone believes him a fraud

Ideals: Opinionated, Impeccable. Flaws: Insane. Bonds: Nature, Rich, Enemies. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Theodoric Gyula, Male Human Sorcerer 9
Medium (6'4") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 27 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 1900 gp. Golden circlet with four aquamarines (4000 gp). Silver ewer (70 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs


Anthony Yeardley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. His skin is also unnaturally pale. He has a small bristly mustache and wavy blonde hair. His eyes are likewise violet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military, Nature. Occupation: Courier

Voice: Uses sign language

Attributes [hide]

Anthony Yeardley, Male Human Sorcerer 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)15 (+2) 11 (+0)17 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 1800 sp.


Social Check DCs


Bertram Norton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his white hair up in a very large beehive style do. His gray eyes peer out from beneath his top brown hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Human compassion; and a deep hatred of illithids

Ideals: Athletic. Flaws: Insomniac, Racist. Bonds: Enemies, Slave. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Norton, Male Human Bard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 14 (+2)10 (+0)
Skills Nature +5, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Aldous Asheton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and is typically in his Mercenary uniform. His right hand appears badly burned and disfigured. He has moderate length chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He dislikes all the random violence that takes place in the west. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Mercenary business at a young age. While studying, he fell in love. They married and had a daughter. He became a Mercenary soon after.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Pacifist. Bonds: Job, Has a crush, In love. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Aldous Asheton, Male Human Warrior 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 9 (-1)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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