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Advanced [show]


Shane Middleton, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. He wears his white hair up. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and money/treasure

Ideals: Fighting, Justice, Philantrophist. Bonds: Adventurer, Rich. Occupation: Body Guard

Voice: pre-pubescent

Attributes [hide]

Shane Middleton, Male Human Fighter 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


William Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. His chestnut hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: William was born in the south. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he would like to get married and retire

Ideals: Persistence. Bonds: Military, Adventurer, Has a crush. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

William Bradley, Male Human Ranger 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills History +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 50 pp. Red spinel (160 gp). 1 Minor magic item.


Social Check DCs


Gerard Harley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his lance. His tied-back hair is red. His eyes are green and catlike.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Many brigands want him driven away; and he seems to be bored by most things

Ideals: Disciplined, Entrepeneur. Flaws: Mundane. Bonds: Enemies. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Gerard Harley, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 16 (+3)14 (+2)
Skills History +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Jet (50 gp).


Social Check DCs


Lance Digby, Male Human [Permalink]

Personal [hide]

Description: A 5'10" eastern man, he wears a pastel costume with the symbols of his god on his torso. His blonde hair is heavily combed to the right. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barber arts, while his mother instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Joker, Justice. Bonds: Rich, Nature, Has a crush. Occupation: Barber

Voice: Spits and sputters

Attributes [hide]

Lance Digby, Male Human Wizard 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)6 (-2) 11 (+0)11 (+0)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs


Miles Tenley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man sports white clothing, slightly heavier than average wear. His hair is brown and very short. His skin is flawless and his violet eyes scan people very quickly.

Personality: He likes to make people angry or surprised. He is obsessed with finding treasure.

History: Miles was born in the north. At a young age he loved to build and create. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Actor

Voice: Sighs a lot, exhausted

Attributes [hide]

Miles Tenley, Male Human Bard 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 8 (-1)14 (+2)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: Eyepatch with mock eye of sapphire and moonstone (1000 gp). Gold and topaz bottle stopper cork (600 gp). Silver chalice with lapis lazuli gems (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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