Tim Sherwood, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. He has a small bristly mustache and wavy brown hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.
History: Tim was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and an old rival family wants him found
Ideals: Passionate, Gifted. Bonds: Attractive, Adventurer, Family. Occupation: Miller
Voice: Boston accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 14000 sp. Obsidian (7 gp). Golden yellow topaz (800 gp). Iolite (80 gp). Chrysoberyl (50 gp). 1 Minor magic item.
Simon Quinton, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is always cut to a buzz. He has amber eyes.
Personality: Simon wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was always a brilliant, if unscrupulous mind. He moved from fad to fad and when he turned 15 he discovered singing. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and to share knowledge with the world
Ideals: Disciplined, Logical, Artistic. Flaws: Insane. Bonds: Adventurer. Occupation: Bellfounder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Gnoll, Goblin, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 gp. Rhodochrosite (14 gp). Banded agate (14 gp). Banded agate (14 gp). Golden pearl (130 gp).
Ernest Marston, Male Human [Permalink]
Personal [hide]
Description: He wears just a pastel suit. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is lengthy. His blue eyes have a joyful gleam in them most of the time.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of southern immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered painting. He ran away from his former home and has been making his living as a Barkeep for the past few years.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Artistic. Flaws: Depressed. Bonds: Job, Religious, Immigrant. Occupation: Barkeep
Voice: German accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 7
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 12 (+1) | 6 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +0 / 2d6-3, Grapple -1
Possessions: 100 gp. Solid gold idol (200 gp).
Raymond Spalding, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty white coat over it, he is not a threatening figure. His black hair is long and unkept. He has several tiny aquamarine earrings on each ear.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Around other people he will do his best to conceal his emotions and appear jolly.
History: Gifted from a young age, Raymond studied abroad. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Joker, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Miner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp. Red spinel (110 gp). Chalcedony (70 gp). Freshwater pearl (15 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Balimaar Wedgwood, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is kept up in a ponytail inside a top hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is obsessed with his god.
History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the east, certain he would find work there.
Motivation: To reunite with his old friends; and someone believes him a fraud
Bonds: Attractive, Enemies, Religious, Adventurer, Immigrant. Occupation: Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 17 (+3) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: Just what you see.
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