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NPC Generator

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Advanced [show]


Wymar Marlee, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a black tunic with grey highlights, and long black pants that bunch up around his shoes, he is not a threatening figure. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His arcane abilities were realized during a raid on his village. Since then, he has sought to make the best of life.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Gifted, Optimist. Flaws: Emotional. Bonds: Military, Job. Occupation: Weaver

Voice: Speaks with lips pursed

Attributes [hide]

Wymar Marlee, Male Human Bard 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 11 (+0)14 (+2) 16 (+3)10 (+0)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp.


Social Check DCs


Richard Hadley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears pastel painted combat armor at almost all times. He has shaved his head bald. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of southern immigrants he idolized his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a barrister and was forced into it by his family

Ideals: Entrepeneur. Bonds: Poor, Family, Immigrant. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Richard Hadley, Male Human Wizard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 13 (+1)17 (+3)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Kyle Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His wide-brimmed hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Slave. Occupation: Scribe

Voice: Sore throat, cough

Attributes [hide]

Kyle Clinton, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)10 (+0) 15 (+2)17 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Drogo Winthrop, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and is generally well dressed albeit a few years behind the times. His chestnut hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Drogo Winthrop, Male Human Monk 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)14 (+2) 12 (+1)9 (-1)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Southey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His chestnut hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Healer for hire.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Job, Rich. Occupation: Healer

Voice: Speaks in third person

Attributes [hide]

Peter Southey, Male Human Barbarian 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)9 (-1) 10 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Masterwork studded leather.


Social Check DCs

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