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NPC Generator

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Advanced [show]


Manfred Everly, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and is dressed in a clean black cloak covering his clean studded leather. His left hand appears badly burned and disfigured. He wears a top hat to cover his moderate length auburn hair. His gray eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. He enjoys reading and quiet.

History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He has built up a small fortune and can afford his own way.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Weaver

Voice: French accent

Attributes [hide]

Manfred Everly, Male Human Rogue 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Arcana +3, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Diggory Morton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His brown hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He dislikes all the random violence that takes place in the south. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Pacifist, Logical. Bonds: Attractive, Immigrant, Military. Occupation: Courier

Voice: Tuts and clicks tongue

Attributes [hide]

Diggory Morton, Male Human Wizard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)11 (+0) 13 (+1)8 (-1)
Skills Religion +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 14000 cp.


Social Check DCs


Kyle Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long chestnut hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Kyle took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He desires power and/or immortality; and he seems to be bored by most things

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Kyle Kendal, Male Human Warrior 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 13 (+1)8 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Darkwood Buckler. 1 Darkwood Buckler.


Social Check DCs


Solomon Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. His hair is red and curly. His amber eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Engraver, Solomon learned a great deal about his father's area of expertise. After coming to the age of reason, Solomon took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Slave, Adventurer, Job. Occupation: Engraver

Voice: Dutch accent

Attributes [hide]

Solomon Rutherford, Male Human Warrior 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)17 (+3) 15 (+2)16 (+3)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anselm Fulton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man is dressed in an above average manner. He has styled his silver hair well, parting it to the right. He has gray eyes and a blue hat with a green feather.

Personality: He acts crazy and hedonistic. He believes the world needs to unite to get rid of giants once and for all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. In his 16th year, his parents were killed by a giants raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He's since become an addict/alcoholic.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Hedonist, Addict. Bonds: Attractive, Enemies, Rich. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Anselm Fulton, Male Human Cleric 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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