Kyle Staurheim, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a brown poncho over his likewise colored trousers and shirt. He has white hair. He has blue eyes and a brown hat with a violet feather.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.
Motivation: He is greedy; and he is content
Ideals: Justice. Flaws: Addict, Mundane. Bonds: Rich. Occupation: Farmer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 68 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Alexandrite (800 gp). Alexandrite (800 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item.
Kody Bristol, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a well pressed and immaculate suit (or dress), marred by teas. His chestnut hair is thinning but still full. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to have a good time and be beloved
Ideals: Optimist, Gifted, Fighting. Flaws: Ugly, Disease. Occupation: Tanner
Voice: Raspy
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 16 (+3) | 14 (+2) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Sylvan, Infernal
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
Possessions: 2000 sp.
Alexandre Palomarez, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely violet suit with white socks and a vest with buckled shoes. His auburn hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.
History: Born in the west his family was never financially stable. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Alexandre took refuge in the ruined castle and found the beat up whip and armor he uses now. After a long history of fighting, Alexandre and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Carter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 40000 cp. Tiger eye turquoise (14 gp). Rock crystal (40 gp).
Heward Kimberley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His amber eyes dart from person to person to random spaces in the air.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He now mingles about in high society.
Motivation: He is greedy; and he is unsatisfied with his job
Bonds: Rich, Slave, Attractive, Job, Immigrant. Occupation: Bricklayer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Aquamarine (800 gp). Tourmaline (140 gp). Pink pearl (140 gp). 1 Minor magic item.
Gerald Fawcett, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and chestnut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is used to getting what he wants. In part because he is a meticulous planner.
History: Gerald was born the youngest of three triplets. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion
Ideals: Joker, Professionalism. Bonds: Family, Adventurer. Occupation: Courier
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
Possessions: 600 gp.
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