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NPC Generator

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Advanced [show]


Adelard Middleton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a moderate pudge and is not very fit. He has no hair. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His father raised him in a mountain cabin. His family was turned out during the war. He and his family wandered west to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Ugly, Antagonistic, PTSD. Bonds: Enemies, Nature. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Adelard Middleton, Male Human Paladin 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Deception +4, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Henry Emsworth, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. His hair is cut close to his head. His green eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sold as a small child to a necromancer, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a Glassblower soon after.

Motivation: Sabotage a competitor.

Flaws: Ugly, Racist. Bonds: Poor, Job, Military, Mentor. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Henry Emsworth, Male Human Monk 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 3000 sp. Chrysoprase (70 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Adley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is also unnaturally pale. He has a long red beard with little hanging trinkets. His amber eyes peer out from beneath his broad black hat.

Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions.

Flaws: Ugly, Shy, Depressed. Bonds: Military, Religious. Occupation: Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Gerard Adley, Male Human Rogue 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 7 (-2)14 (+2)
Skills Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Peter Southey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tattered old clothes. He wears his brown hair up. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Cook

Voice: Booming voice

Attributes [hide]

Peter Southey, Male Human Ranger 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Intimidation +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 35000 sp. Coral (150 gp). Rhodochrosite (11 gp). 1 Minor magic item.


Social Check DCs


Theobald Marleigh, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a green and violet handkerchief worn on his left side. He has wavy golden hair. His face is scarred and worn.

Personality: He is fixated on the number 79. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As long as the job gets done he does not care how it got done.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the east was not economically sound they moved to his current location. He was granted divine powers by his dying sister.

Motivation: He is content; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism, Gifted. Flaws: Ugly, Insane, Mundane. Bonds: Immigrant. Occupation: Bowyer

Voice: Low rumbling, strings words together

Attributes [hide]

Theobald Marleigh, Male Human Commoner 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)18 (+4) 13 (+1)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Auran, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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