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NPC Generator

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Advanced [show]


Charles Kensley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long chestnut beard with little hanging trinkets. His eyes are likewise green.

Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. He was granted psionic powers by his dying sister.

Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Sculptor

Voice: Soothing and warm

Attributes [hide]

Charles Kensley, Male Human Commoner 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Religion +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 70 pp.


Social Check DCs


Theobald Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. His long chestnut hair is drawn into a two foot long braid. He has gray eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Poor, Family. Occupation: Cook

Voice: Scratchy, weak

Attributes [hide]

Theobald Woods, Male Human Ranger 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)5 (-3) 13 (+1)16 (+3)
Skills Arcana +0, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp. Deep blue spinel (1000 gp). Aquamarine (1000 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Bing, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. He has a small bristly mustache and wavy auburn hair. His eyes, though not visible through his cowl, are amber.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Like his mother and his brother before him, after school he went straight into learning to become a Ploughman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Artistic, Justice. Flaws: Greedy. Bonds: Job. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Kody Bing, Male Human Monk 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)16 (+3) 11 (+0)13 (+1)
Skills History +6, Investigation +6
Senses Passive Perception 10
Languages Common, Gnoll, Ignan, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His skin is fair and his fingers are delicate and long. He keeps his long chestnut hair kept up in a rat tail. He has a dull look in his amber eyes.

Personality: While he acts the brute, he is far gentler than he would appear. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Brewer.

Motivation: An old rival family wants him found; and doesn't want to be a brewer and was forced into it by his family

Ideals: Fighting. Bonds: Religious, Immigrant, Job, Family. Occupation: Brewer

Voice: Speaks like tongue is numb

Attributes [hide]

Roland Shirley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)17 (+3) 6 (-2)9 (-1)
Skills Intimidation +1, Nature +5
Senses Passive Perception 8
Languages Common, Druidic, Giant, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Lance Blackwood, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears grey trousers with green and white striped suspenders. He wears various colorful collared shirts. His long silver hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He doesn't get along with people that don't share his tastes; and to be a barber again

Ideals: Impeccable, Entrepeneur. Flaws: Secretive. Bonds: Rich, Job. Occupation: Scribe

Voice: German accent

Attributes [hide]

Lance Blackwood, Male Human Aristocrat 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)17 (+3) 12 (+1)6 (-2)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Giant, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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