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Advanced [show]


Percival Atherton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy green suit. His white hair is greying along the sides and has receded to reveal a widow's peak. He has hazel eyes and a green hat with a tan feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for him, and Percival does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is a Lycanthrope in disguise. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He feels kind of lost in life.

Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Immigrant, Military, Adventurer. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Percival Atherton, Male Human Bard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


John Law, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing colorful clothing, dressed as a Armorer. He keeps his brown hair in a pixie cut. He wears large thick round spectacles.

Personality: He is irascible and easily irritated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To share knowledge with the world; and to reunite with his old friends

Ideals: Athletic, Gifted, Logical. Flaws: Antagonistic. Bonds: Adventurer, Guardian. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

John Law, Male Human Cleric 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)16 (+3) 13 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 10000 cp. Banded agate (4 gp). Eye agate (4 gp).


Social Check DCs


Anselm Pickering, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his golden hair down. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He has money and likes to spend it.

Ideals: Opinionated, Artistic. Flaws: Antagonistic. Bonds: Rich, Slave. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Anselm Pickering, Male Human Commoner 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2200 sp.


Social Check DCs


Gunter Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is styled in orderly dreadlocks. His green unseeing eyes seem to look past you.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Fighting, Athletic. Flaws: Disease, Racist. Bonds: Poor. Occupation: Adventurer

Voice: Hissing voice

Attributes [hide]

Gunter Berkeley, Male Human Warrior 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)9 (-1) 15 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Chad Denholm, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Performer. His hair is cut close to his head. His eyes are brown and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born at the edge of vast mountains. Chad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Logical, Impeccable. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Chad Denholm, Male Human Commoner 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp. Silver comb with moonstones (700 gp). Fire opal pendant on a fine gold chain (1100 gp). Old masterpiece painting (1100 gp).


Social Check DCs

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