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NPC Generator

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Advanced [show]


Diggory Oakley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is constantly adorned with expensive silk clothing, often dyed in bright yellow and pastel, and wears rings and necklaces with large, colorful gems. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He was granted psionic powers by his dying sister.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Rich, Nature. Occupation: Sage

Voice: Booming voice

Attributes [hide]

Diggory Oakley, Male Human Druid 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)8 (-1) 8 (-1)11 (+0)
Skills Perception +1, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Carnelian (70 gp). Golden yellow topaz (600 gp). Aquamarine (600 gp).


Social Check DCs


Lance Shelly, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is heavily combed to the right. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He comes from a rich northern family. His family was turned out during the war. He and his family wandered north to less war torn lands. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Joker. Flaws: Antagonistic, PTSD. Bonds: Attractive, Rich. Occupation: Engraver

Voice: Rolls R's

Attributes [hide]

Lance Shelly, Male Human Druid 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 16 (+3)7 (-2)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp.


Social Check DCs


Lance Sharps, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he usually wears his grey robe and has his warhammer always slung over his shoulder. He keeps his auburn hair in a flapper bob. His eyes are blue and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Lance hails from a village terrorized by orcs. A gifted student he started as a Doctor, but he got bored and became a Locksmith. He has achieved small success as a Locksmith.

Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Antagonistic. Bonds: Enemies, Job, Adventurer. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Sharps, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 16 (+3)13 (+1)
Skills Athletics +2, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 70 pp.


Social Check DCs


Adam Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears baggy white pantaloons and a yellow scarf. His head has been shaved. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born at the edge of vast island. His mother was a mechanic, and taught him how to fix just about anything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence, Professionalism. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Actor

Voice: Tuts and clicks tongue

Attributes [hide]

Adam Myerscough, Male Human Monk 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Nature +4, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Graeme, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears skinny pants and wears a green and brown robe with the hood down. His silver hair is lengthy and is close to two feet long. His eyes are likewise amber. His teeth are white and perfect.

Personality: Overbrimming with self-confidence, Geoffrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Warlock school at a young age so that he could practice his druidic talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer, Rich. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Geoffrey Graeme, Male Human Warlock 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 8 (-1)10 (+0)
Skills Deception +3, Medicine +2
Senses Passive Perception 9
Languages Common, Druidic, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 100 gp.


Social Check DCs

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