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Advanced [show]


Simon Gracey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his nunchaku. He has a very tight haircut. This gray eyed easterner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Addict, Insomniac, Antagonistic. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Simon Gracey, Male Human Warlock 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 10 (+0)9 (-1)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp. Aquamarine (1500 gp). Freshwater pearl (6 gp).


Social Check DCs


Everard Lancaster, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. His hair is chestnut and very short. This violet eyed northerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the north. He would rather hide behind his crafts than deal with other people.

History: He got into the Masseuse business at a young age. He was taken as a slave by a traveling circus and forced to perform He ran away from his former home and has been making his living as a Masseuse for the past few years.

Motivation: Further expansion of business.

Ideals: Pacifist, Artistic. Flaws: Shy. Bonds: Attractive, Job, Slave. Occupation: Masseuse

Voice: Old thin voice

Attributes [hide]

Everard Lancaster, Male Human Commoner 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)7 (-2) 11 (+0)12 (+1)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 15000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Cory Addington, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. His white hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Cory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Disease, Insomniac. Bonds: Military. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Cory Addington, Male Human Druid 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)10 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 20 pp. Silver comb with moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).


Social Check DCs


Lance Willoughby, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and prefers to wear black clothing when he does not wear armor. His right leg appears badly burned and disfigured. His golden hair is singed and shortened. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He served in the navy to pay for his family's outstanding loans. Lance was born on a far northern island where he grew up under the tutelage of his mother, an expert Sellsword. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Military, Immigrant. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Lance Willoughby, Male Human Ranger 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)12 (+1) 9 (-1)18 (+4)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Everburning torch. 3 Smokesticks.


Social Check DCs


Gomory Kent, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts, and carries monstrous two handed axes. His hair is red, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gomory was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, In love, Job. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Gomory Kent, Male Human Sorcerer 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points -1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 5 (-3)10 (+0) 17 (+3)6 (-2)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 14000 cp.


Social Check DCs

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