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NPC Generator

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Advanced [show]


Solomon Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. His moppish white hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born at the edge of vast desert. In his 17th year, his parents were killed by a brigands raid, leaving Solomon alone in the world. After a stint in an orphanage, he was adopted. He became a Banker soon after.

Motivation: To prove his worth to the world; and to be a butcher again

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Enemies, Nature, Job. Occupation: Banker

Voice: Uses sign language

Attributes [hide]

Solomon Ainsworth, Male Human Warrior 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)9 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Reynard Read, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. His hair is auburn and curly. This green eyed southerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a white middle class family as the only child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers.

Ideals: Professionalism. Flaws: Ugly, Shy, Mundane. Bonds: Poor, Family. Occupation: Sellsword

Voice: Hissing voice

Attributes [hide]

Reynard Read, Male Human Ranger 9
Medium (5'6") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)9 (-1) 10 (+0)11 (+0)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 90000 cp. Banded agate (16 gp). Sardonyx (80 gp). Fiery yellow corundum (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Ryland, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has shaved his head bald. His skin is flawless and his green eyes scan people very quickly.

Personality: He will rave to anyone who will listen. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gifted from a young age, Manfred studied abroad. His parents enrolled him in a Adept school at a young age so that he could practice his arcane talents. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Manfred Ryland, Male Human Adept 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)12 (+1) 11 (+0)17 (+3)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Average lock. 1 Masterwork Thieves’ tools. 1 Masterwork Artisan’s tools. 1 Climber’s kit.


Social Check DCs


Everard Stansfield, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His brown hair is braided into rings. His eyes are gray and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He receives visions of the future at random moments

History: Everard lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Family. Occupation: Herbalist

Voice: Deep voice with rolling R's

Attributes [hide]

Everard Stansfield, Male Human Bard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 7 (-2)11 (+0)
Skills Animal Handling +0, Performance +2
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Gomory Trollope, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple grey robe with brown stripes complete with hood. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Slave Trader, but doesn't like to broadcast it.

Motivation: Many gnolls want him driven away; and a deep hatred of gnolls

Ideals: Professionalism. Flaws: Shy, Disease. Bonds: Job, Enemies. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Gomory Trollope, Male Human Warlock 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 12000 sp.


Social Check DCs

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