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Advanced [show]


Roland Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is well dressed, constantly wearing a brown suit, yellow shirt, and blue tie. His whole body is exceptionally muscular. His tied-back hair is silver. His blue eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He is lazy and tries to find solutions quickly.

History: A powerful slaver made him what he is. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Lazy. Bonds: Immigrant, Mentor, Poor. Occupation: Barrister

Voice: Thin and wheezing

Attributes [hide]

Roland Tewksbury, Male Human Expert 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


John Merton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With bright silver hair and a scraggly beard. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the west. He moved from fad to fad and when he turned 15 he discovered dancing. He left for the west, certain he would find work there.

Motivation: He wants to meet his childhood hero; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Shy, Hedonist. Bonds: Attractive, Immigrant. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

John Merton, Male Human Fighter 10
Medium (5'5") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 59 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Arcana +6, Intimidation +5
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 170 pp. Fire opal (600 gp). Golden yellow topaz (600 gp). Star rose quartz (30 gp). Golden yellow topaz (600 gp). 1 Minor magic item.


Social Check DCs


Raymond Chatham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer, Military. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Raymond Chatham, Male Human Paladin 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)10 (+0) 13 (+1)8 (-1)
Skills Intimidation +2, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 120 pp. Banded agate (8 gp). Hematite (8 gp). Alexandrite (1400 gp). Jasper (80 gp).


Social Check DCs


Bertram Shirley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears skinny pants and wears a green and black robe with the hood down. His golden hair is singed and shortened. He wears an eyepatch.

Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Bertram studied abroad. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic, Addict. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Bertram Shirley, Male Human Paladin 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)8 (-1) 14 (+2)9 (-1)
Skills Intimidation +1, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 pp.


Social Check DCs


Lance Deighton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear white tank tops with brown pants. He has silver hair. His hazel unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lance is combative with any and all who dare try his patience in the slightest.

History: Lance was born the youngest of three triplets. A gifted student he started as a Apothecary, but he got bored and became a Assassin. He has set out to sabotage the competition.

Motivation: To be a Apothecary again.

Ideals: Justice. Flaws: Disease. Bonds: Poor, Job, Family. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Lance Deighton, Male Human Sorcerer 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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