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NPC Generator

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Advanced [show]


Hugh Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of shortspears on his belt, each one with a amethyst on the hilt. His long red hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.

History: Hugh was born the youngest of three triplets. Cursed with lycanthropy at a very young age, Hugh has worked very hard to control his curse. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Poor, Family. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Hugh Huckabee, Male Human Barbarian 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 103 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 17 (+3)18 (+4)
Skills Perception +6, Persuasion +7
Senses Passive Perception 17
Languages Common, Draconic, Goblin
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Cooper, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape, and he perpetually has his whip ready. His hair is golden, silky, and of moderate length. He has gleaming, smiling violet eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Brewer and found it very stressful. He has worked as a Brewer like his father before him.

Motivation: Sabotage a competitor; and balancing his hectic life and new brewer responsibilities is difficult

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Job, Poor. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Diggory Cooper, Male Human Expert 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 14 (+2)16 (+3)
Skills Deception +6, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 600 gp. Bloodstone (40 gp). Malachite (9 gp). Golden yellow topaz (1500 gp). Golden pearl (80 gp).


Social Check DCs


Thomas Cromwell, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He has done his best to style his blonde hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in a small mountains village. Thomas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: In love, Nature, Rich. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Thomas Cromwell, Male Human Barbarian 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)10 (+0) 11 (+0)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Chrysoprase (50 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Sharps, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His brown hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to fit into much smaller and tighter spaces than normal.

History: The child of eastern immigrants he idolized his mother. A freak accident while working with his Assassin mother left him crippled. He left for the east, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Don Sharps, Male Human Druid 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 74 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 18 (+4)10 (+0) 13 (+1)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 400 gp. Red spinel (150 gp). Red garnet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a green vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his green boots flare out at the collars. His chestnut hair, when down, is lengthy. His ears are large.

Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.

History: He got into the Map Maker business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: Further expansion of business.

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Drogo Yardley, Male Human Commoner 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)17 (+3) 12 (+1)8 (-1)
Skills Athletics +5, Stealth +3
Senses Passive Perception 11
Languages Common, Giant, Sylvan, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs

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