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Advanced [show]


Kody Brady, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair has been sun bleached extensively. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He invites people to come help in his community garden.

History: He is a Deep Scion in disguise. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Kody Brady, Male Human Bard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)4 (-3) 13 (+1)15 (+2)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs


Heward Denholm, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His right hand appears badly burned and disfigured. His white hair is thinning but still full. His brown eyes dart from person to person.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. His family was turned out during the war. He and his family wandered south to less war torn lands. He used his abilities to travel the world and help people.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Philantrophist. Flaws: Racist, Mundane, PTSD. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heward Denholm, Male Human Rogue 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)16 (+3) 17 (+3)12 (+1)
Skills Religion +5, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan, Terran, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Solomon Radcliffe, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in a clean yellow cloak covering his clean studded leather. He keeps his chestnut hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Antagonistic. Bonds: Mentor, Slave, Poor. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Solomon Radcliffe, Male Human Warrior 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 70 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)12 (+1) 5 (-3)8 (-1)
Skills Medicine +0, Persuasion +2
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 3000 sp. Deep green spinel (80 gp). Fire opal (1100 gp). Peridot (30 gp). White pearl (80 gp).


Social Check DCs


Hubert Bradley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He tends to wear a grey poncho over his likewise colored trousers and shirt. He wears his white hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a great chef.

History: Born to a Animal Trainer, his father struggled to pay the bills. After coming to the age of reason, Hubert took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Joker, Gifted. Bonds: Poor, Adventurer. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Hubert Bradley, Male Human Wizard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Religion +2, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs


Thomas Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of swords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His golden hair is styled in orderly dreadlocks. He has violet eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. Thomas was born on a far northern mountains where he grew up under the tutelage of his father, an expert Butcher. He moves from town to town, unable to find a place to settle.

Motivation: Many giants want him driven away; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Military, Immigrant. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Thomas Myerscough, Male Human Warrior 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Solid gold idol (300 gp).


Social Check DCs

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