Henry Snowdon, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries a battered sickle and tarnished hammer as well. His hair is long and red with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Henry was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Seamstress soon after.
Motivation: A strong sense of loyalty to Human people.
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, In love, Job. Occupation: Seamstress
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Auran, Druidic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Arnold Compton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears black trousers with white and violet striped suspenders. He wears various colorful collared shirts. His tied-back hair is auburn. His face is covered beneath a completely black helmet.
Personality: He never swears and excessively uses polite adverbs when speaking. He plays an instrument quite well.
History: A powerful wizard made him what he is. His father was a soldier and died while he was still young. Arnold was left his father's suit of armor and trained in its use and care. He has never given up on his dancing dream.
Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Optimist, Artistic. Bonds: Mentor, Military. Occupation: Junk Dealer
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Ralf Bentley, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Barkeep does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair and beard is wavy and long. His eyes are likewise blue.
Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.
History: Ralf was born with his father's beautiful face. A gifted student he started as a Cook, but he got bored and became a Barkeep. He got away from his former life and has fallen to alcoholism.
Motivation: Further expansion of business.
Ideals: Logical. Flaws: Addict. Bonds: Job, Attractive. Occupation: Barkeep
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp.
Gilbert Morley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears dark leathers with embroidery. His hair is always cut to a buzz. His amber eyes are slightly larger than normal.
Personality: He exudes charisma. He is a tour de force of persuasion. He plays an instrument quite well.
History: The child of northern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Doesn't want to be a Carter and was forced into it by his family; and marry his sister to traveling adventurers
Ideals: Artistic. Bonds: Attractive, Immigrant, Job, Family. Occupation: Carter
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 2000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Hugh Appleton, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. His hair, while still mostly silver, has prominent grey streaks. He has gleaming, smiling violet eyes.
Personality: His tongue was cut out and he uses sign language. He is afraid of women and trembles around them
History: Born to a Roofer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Disease, Shy, Depressed. Bonds: Attractive, Poor. Occupation: Bellfounder
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 11 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Gnoll, Draconic
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 28000 cp. 1 Half-Plate. 1 Masterwork studded leather. 1 Banded mail. 1 Half-Plate.
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