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NPC Generator

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Advanced [show]


Lance Haley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He is physically well-built. His golden hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He never swears and excessively uses polite adverbs when speaking. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Lance was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Poor, Adventurer. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Lance Haley, Male Human Commoner 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)11 (+0) 12 (+1)8 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10000 sp.


Social Check DCs


Rolf Deighton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His hair is auburn and very short. He has gleaming, smiling green eyes.

Personality: Aggressive, abrasive, and angry, Rolf embodies much of what other species detest in the Humans. He does not trust anyone and sleeps with one eye open.

History: He comes from a rich northern family. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Insomniac, Fearful. Bonds: Rich, Nature. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Rolf Deighton, Male Human Commoner 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Robert Badger, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a very tight haircut. His amber unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Robert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Bookbinder mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and retire the richest man in the west

Ideals: Athletic, Justice. Flaws: Disease, Hedonist. Bonds: Poor. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Robert Badger, Male Human Warrior 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 69 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)9 (-1) 12 (+1)9 (-1)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. 1 Magnifying glass.


Social Check DCs


Gerard Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey collared shirt and green pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His silver hair is still thick. His blue eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.

History: Born in the south to a Barkeep, Gerard learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered painting. He then took over the family business and is one of the better Barkeep for hire.

Motivation: He wants revenge against drow; and someone believes him a fraud

Ideals: Persistence, Artistic. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Barkeep

Voice: Hissing voice

Attributes [hide]

Gerard Carlisle, Male Human Rogue 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)6 (-2) 10 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 60 pp.


Social Check DCs


Patrick Chatham, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears blue trousers with white and green striped suspenders. He wears various colorful collared shirts. His chestnut hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by giants. Patrick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: To share knowledge with the world; and someone believes him a fraud

Ideals: Gifted, Logical. Flaws: Shy, Antagonistic. Bonds: Enemies. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Patrick Chatham, Male Human Barbarian 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)15 (+2) 14 (+2)11 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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