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NPC Generator

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Advanced [show]


Kody Paxton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a robe, a symbol of luck around his neck, and a glaive on his belt. His hair is brown and very short. His brown eyes are passionate and lively.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Religious, Attractive. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Kody Paxton, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Peter Quinton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He carries with him a set of ceremonial daggers on his belt, each one with a sapphire on the hilt. He has red hair. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Weaver.

Motivation: He would like to get married and retire; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Job, Has a crush. Occupation: Weaver

Voice: Strong lisp

Attributes [hide]

Peter Quinton, Male Human Expert 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)18 (+4) 15 (+2)14 (+2)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Auran, Gnome, Undercommon, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Amethyst (80 gp). 1 Disguise kit. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools. 1 Silver holy symbol.


Social Check DCs


Raymond Hampton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple red robe with black stripes complete with hood. With a patchy chestnut beard and wild chestnut hair. His gray eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He comes from a rich eastern family. His mother was a soldier and died while he was still young. Raymond was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: Money/treasure.

Flaws: Antagonistic. Bonds: Family, Mentor, Rich, Military. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Raymond Hampton, Male Human Rogue 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)5 (-3) 11 (+0)14 (+2)
Skills Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 4000 sp. Blue star sapphire (1300 gp).


Social Check DCs


Kody Brandon, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear blue pants and tee shirts. He has shaved his head bald. His thin eyebrows rest above his beady blue eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He uses divination through singing.

History: He was born to loving parents in a slum to the north. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Kody Brandon, Male Human Monk 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)9 (-1) 10 (+0)18 (+4)
Skills Performance +7, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp).


Social Check DCs


Gerard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a well pressed and immaculate suit (or dress), marred by beers. His hair is cut close to his head. His eyes, though not visible through his cowl, are brown.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gerard lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Gifted. Flaws: Ugly, Cynical, Shy. Bonds: Family. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Gerard Hayhurst, Male Human Commoner 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp.


Social Check DCs

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