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NPC Generator

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Advanced [show]


Miles Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, green, dusty cloak. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with finding treasure.

History: He was born at the edge of vast forest. After coming to the age of reason, Miles took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Attractive, Adventurer, Nature. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Miles Stapleton, Male Human Warlock 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)11 (+0) 17 (+3)8 (-1)
Skills Arcana +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 20000 cp.


Social Check DCs


Wymar Blythe, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a white armored body suit, with a simple pastel line shooting up and back down. He has a small bristly mustache and wavy chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a small toy that he constantly fidgets with.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep; and to find somewhere to settle down

Ideals: Athletic. Flaws: Insomniac, Mundane, Addict. Occupation: Body Guard

Voice: Speaks with a cold

Attributes [hide]

Wymar Blythe, Male Human Wizard 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)8 (-1) 14 (+2)8 (-1)
Skills Intimidation +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Alexandre Webley, Male Human [Permalink]

Personal [hide]

Description: A 6'0" western man, he very much looks the part of a Merchant. His chestnut hair and beard is wavy and long. He has hazel eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the west. He was an athlete and attended two major summer competitions. He never won. He has worked as a Merchant like his father before him.

Motivation: To be a Mercenary again.

Ideals: Athletic. Bonds: Job, Nature, Rich, Immigrant. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Alexandre Webley, Male Human Druid 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 11 (+0)15 (+2) 17 (+3)14 (+2)
Skills Animal Handling +6, Stealth +1
Senses Passive Perception 13
Languages Common, Aquan, Terran
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 200 gp. Old masterpiece painting (1000 gp).


Social Check DCs


Patrick Anderton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears skinny pants and wears a violet and blue robe with the hood down. He keeps his chestnut hair in a flapper bob. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To unite with his sister; and retire the richest man in the west

Ideals: Gifted, Entrepeneur. Flaws: Forgetful. Bonds: Guardian, Family. Occupation: Armorer

Voice: Switch between two voices

Attributes [hide]

Patrick Anderton, Male Human Sorcerer 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 12 (+1)17 (+3)
Skills Deception +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with yellow socks and a vest with buckled shoes. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His red hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful necromancer made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to protect his home

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Mentor, Military. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Patrick Chatham, Male Human Barbarian 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. Coral (150 gp). Pink pearl (150 gp). Deep green spinel (150 gp). Peridot (50 gp).


Social Check DCs

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