Gomory Langley, Male Human [Permalink]
Personal [hide]
Description: This southern man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. His brown hair is greasy and uncared for. He wears an eyepatch.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a ruthless business man, a trait he acquired from his father.
History: He was born in the south, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the south.
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Cartwright
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 47 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 2 |
Possessions: 1700 gp. Brown-green garnet (60 gp). Deep green spinel (60 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item.
Robert Hale, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on his right hand. His white hair and beard is wavy and long. His violet eyes dart from person to person.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is skeptical of what others tell him and is slow to trust.
History: From birth he was tutored by a cruel and relentless mentor. In his 12th year, his parents were killed by a giants raid, leaving Robert alone in the world. After a stint in an orphanage, he was adopted. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Someone believes him a fraud; and revenge
Flaws: Shy. Bonds: In love, Enemies, Mentor. Occupation: Fletcher
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 37 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Druidic
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Randal Snowdon, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. His golden hair is kept up in a ponytail inside a broad hat. His eyes are likewise violet. His teeth are white and perfect.
Personality: Overbrimming with self-confidence, Randal isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Randal was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Revenge; and someone believes him a fraud
Ideals: Impeccable. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Mortician
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 7 (-2) | 5 (-3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. Azurite (11 gp).
William Ansley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. He has no hair. His eyes, though not visible through his cowl, are gray.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born on a small isolated farm. Cursed with a spirit at a very young age, William has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Nature. Occupation: Crown-heir
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 300 gp.
Nicholas Warwick, Male Human [Permalink]
Personal [hide]
Description: He usually wears his green robe and has his lance always slung over his shoulder, and he perpetually has his lance ready. His moppish auburn hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.
Personality: A skeptical and narcissistic man, Nicholas's first love is himself. His second love is also himself. He is a font of random trivia from the lore and stories he has discovered
History: Nicholas was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter.
Ideals: Fighting, Impeccable, Logical. Bonds: Family. Occupation: Sailor
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 600 gp. Obsidian (9 gp).
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