Trey Burton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Beneath his clothing is a huge mess of scar tissue. His black hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his violet eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Trey took refuge in the old dungeon and found the beat up greataxe and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and to prove his worth to the world
Flaws: Mundane, Impulsive. Bonds: Attractive, Slave, Nature. Occupation: Spice Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Simon Marley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears a brown tunic with violet highlights, and long tan pants that bunch up around his shoes, and his gloved hand is found clutching a crossbow. His golden hair has been sun bleached extensively. He wears an eyepatch.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. The war was a terrible time for him, and Simon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his dancing dream.
Motivation: He feels kind of lost in life; and he is compelled to act according to his religious beliefs
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Military, Religious, Mentor. Occupation: Apothecary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 3000 sp.
Patrick Milton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a faded coat and loose pants complete with feathered hat. His chestnut hair has been sun bleached extensively. He has a dull look in his blue eyes.
Personality: He loves telling others what to do and how they should feel about things. He invites people to come help in his community garden.
History: He was born a particularly ugly child, much to the horror of his parents. When Patrick reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to find somewhere to settle down
Ideals: Opinionated, Philantrophist. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Painter
Voice: Russian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Guy Berkeley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in earthy colors with a black and brown handkerchief worn on his left side. His hair is golden and curly. He wears large thick round spectacles.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Roofer for hire.
Motivation: He wants to get laid; and to settle down with his crush
Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Job, Has a crush. Occupation: Roofer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 38 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Star ruby (800 gp). Red garnet (120 gp).
Alexandre Sharps, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. His violet eyes have a joyful gleam in them most of the time.
Personality: Alexandre speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot resist a sob story and will often dote over anyone who has one.
History: Gifted from a young age, Alexandre studied abroad. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.
Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Impeccable, Philantrophist, Gifted. Occupation: Shepherd
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 7 (-2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp.
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