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NPC Generator

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Advanced [show]


Drogo Hadley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his sword always slung over his shoulder. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Miner father left him crippled. He has never given up on his music dream.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic, Gifted. Flaws: Insane, Disease. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Drogo Hadley, Male Human Rogue 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 22000 sp.


Social Check DCs


Bertram Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak, and carries daggers. He has moderate length brown hair. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bertram is combative with any and all who dare try his patience in the slightest.

History: He got into the Bowyer business at a young age. He helped his father out around the business and became quite the natural. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Fighting, Joker, Justice. Flaws: Insane. Bonds: Job, Rich. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Bertram Wentworth, Male Human Barbarian 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 17 (+3)7 (-2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 100 gp. Rhodochrosite (6 gp).


Social Check DCs


Ralf Lindsey, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and is wearing a perfectly clean shirt and pair of pants. With a patchy red beard and wild red hair. His green eyes peer out from beneath his Stetson pastel hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Ideals: Artistic. Bonds: Attractive, Job, Rich, Adventurer, Enemies. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Ralf Lindsey, Male Human Warlock 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)12 (+1) 15 (+2)16 (+3)
Skills Performance +5, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 3000 cp.


Social Check DCs


Raymond Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears silk and lounges about seductively. His auburn hair is cut short with large spiked bangs in the front. He has gleaming, smiling brown eyes.

Personality: Confrontational and typically high on some drug or another. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Addict, Impulsive. Bonds: Attractive, Immigrant. Occupation: Seamstress

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Raymond Thorpe, Male Human Expert 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Diggory Chester, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tattered old clothes. His red hair is singed and shortened. This violet eyed easterner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his mother and his sister before him, after school he went straight into learning to become a Stableman. He has been a successful dealer in antiques buying low and selling high.

Motivation: Expand his business; and further expansion of business

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Slave, Job. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Diggory Chester, Male Human Fighter 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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