Alex Rodney, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. His hair is golden, silky, and of moderate length. His blue eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He does not trust anyone and sleeps with one eye open.
History: Alex was born in the west. At a young age he loved to build and create. A gifted student he started as a Servant, but he got bored and became a Animal Trainer. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Alex never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Further expansion of business; and to get a good night's sleep
Ideals: Persistence. Flaws: Insomniac. Bonds: Rich, Attractive, Job, In love. Occupation: Animal Trainer
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Auran, Goblin
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 100 gp. Carnelian (80 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item.
Alexandre Shelby, Male Human [Permalink]
Personal [hide]
Description: He wears a simple white robe with brown stripes complete with hood, and he perpetually has his halberd ready. His white hair is lengthy and is close to two feet long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Further he is a bit of a stoner and is frequently out of it.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and he seems to be bored by most things
Ideals: Fighting. Flaws: Insane, Addict, Mundane. Occupation: Ruler
Voice: Boston accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 37 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Henry Warwick, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with Stetson hat. He has red hair. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Henry speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: When he was but 6 years old his parents immigrated from the north. One day when Henry was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Henry was heart-stricken from the event, and his mother started working long hours to provde for them. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found.
Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Immigrant, Family. Occupation: Bounty Hunter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Auran, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theobald Fidget, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'2" and tends to wear a large green jacket. His right leg appears badly burned and disfigured. His blonde hair is cut jaggedly and amateurishly. His eyes are amber and beady.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He believes the world needs to unite to get rid of orcs once and for all.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Enemies, Rich. Occupation: Miner
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 11 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 500 gp.
Trym Ashley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a brown collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. He has moderate length red hair. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to loving parents in a slum to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Weaver soon after.
Motivation: He is unsatisfied with his job.
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Poor, Nature. Occupation: Weaver
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (800 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
