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NPC Generator

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Advanced [show]


Gerald Fidget, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. His hair is golden and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the south his family was never financially stable. He worked as a nervous Shepherd and found it very stressful. He has set out to sabotage the competition.

Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Optimist. Bonds: Attractive, Religious, Poor, Job. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Fidget, Male Human Wizard 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)10 (+0) 10 (+0)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: Just what you see.


Social Check DCs


Godfrey Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. His hair is red, silky, and of moderate length. His skin is flawless and his brown eyes scan people very quickly.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc

Ideals: Gifted, Persistence. Flaws: Shy, Antagonistic. Bonds: Attractive. Occupation: Dilettante

Voice: Indian accent

Attributes [hide]

Godfrey Sutton, Male Human Commoner 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Deception +4, Stealth +4
Senses Passive Perception 10
Languages Common, Aquan, Ignan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 7000 sp. Freshwater pearl (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Law, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears just a green suit. His skin is also unnaturally pale. His tied-back hair is black. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is an amazing painter.

History: Sold as a small child to a necromancer, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Mentor, Religious. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

William Law, Male Human Aristocrat 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)12 (+1) 9 (-1)9 (-1)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Alby, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and very much looks the part of a Fortune-teller. He wears a colorful flower in his silver hair. His eyes are hazel.

Personality: He likes to make people angry or surprised. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Fortune-teller job and began his own company from there.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Flaws: Antagonistic, Insane. Bonds: Job, Attractive, Rich. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Hubert Alby, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)10 (+0) 11 (+0)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs


Trym Gladstone, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He is wearing a long, pastel cloak. He has a small bristly mustache and wavy red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.

History: He got into the Doctor business at a young age. His druidic abilities were realized during a raid on his village. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Artistic, Gifted. Bonds: Attractive, Job, Family. Occupation: Doctor

Voice: Tuts and clicks tongue

Attributes [hide]

Trym Gladstone, Male Human Cleric 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)9 (-1) 12 (+1)16 (+3)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp. 1 Half-Plate.


Social Check DCs

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