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NPC Generator

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Advanced [show]


Anselm Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy black beard and wild black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Anselm studied abroad. After coming to the age of reason, Anselm took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Entrepeneur, Artistic, Gifted. Bonds: Attractive, Military. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Anselm Peyton, Male Human Ranger 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)15 (+2) 16 (+3)8 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Trym Merton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a small bristly mustache and wavy blonde hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is an amazing painter.

History: Trym was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.

Motivation: He has decided he is irredeemable.

Ideals: Disciplined, Gifted. Bonds: Immigrant, Attractive. Occupation: Courier

Voice: American accent

Attributes [hide]

Trym Merton, Male Human Druid 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 13 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)10 (+0) 14 (+2)12 (+1)
Skills Deception +4, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 500 gp.


Social Check DCs


Gomory Crawford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. With bright brown hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the north. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Nature. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Gomory Crawford, Male Human Monk 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 40000 cp.


Social Check DCs


Theodoric Burton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His black hair is still thick. His eyes are violet and beady.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Sensitive. Bonds: Rich. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Theodoric Burton, Male Human Barbarian 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 39 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Freshwater pearl (10 gp). Bloodstone (40 gp).


Social Check DCs


Ernest Ansley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is tall, broad shouldered and powerfully built. His brown hair is drawn into a tight pony tail with a skull scrunchie. His half smiles and violet eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker, Gifted. Bonds: Rich, Attractive, Religious. Occupation: Gardener

Voice: Raspy

Attributes [hide]

Ernest Ansley, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Arcana +5, Insight +3
Senses Passive Perception 11
Languages Common, Auran, Celestial, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs

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