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Advanced [show]


Theobald Kimberley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tan shirt with thin blue vertical stripes and yellow pants. His red hair is knotted and matted. His eyes are a pleasant green.

Personality: Theobald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He comes from a rich southern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 5 years.

Motivation: Money/treasure; and expand his business

Ideals: Artistic. Flaws: Ugly. Bonds: Military, Rich, Job. Occupation: Mayor

Voice: German accent

Attributes [hide]

Theobald Kimberley, Male Human Warrior 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)15 (+2) 15 (+2)9 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Nicholas Payton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple tan robe with blue stripes complete with hood. He is bald on top and has large white tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a slaver, Nicholas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Mentor, Family. Occupation: Masseuse

Voice: Dark and ominous

Attributes [hide]

Nicholas Payton, Male Human Barbarian 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 48 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4

Possessions: Jasper (80 gp). Emerald (500 gp).


Social Check DCs


Guy Kensley, Male Human [Permalink]

Personal [hide]

Description: A 6'4" southern man, he typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His red hair is braided into rings. His half smiles and violet eyes are beguiling and draw you in.

Personality: Calm and collected, he is a well trained Map Maker. He is lazy, self-centered, vain, and jealous.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He became a Map Maker soon after.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants revenge against giants

Flaws: Selfish. Bonds: Attractive, Job, Religious, Enemies. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Guy Kensley, Male Human Barbarian 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 41 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)17 (+3) 15 (+2)8 (-1)
Skills History +6, Nature +6
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Aquan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 600 gp. Jade (40 gp). Freshwater pearl (7 gp). Hematite (7 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Wheatley, Male Human [Permalink]

Personal [hide]

Description: A 5'2" western man, he wears a worn and beaten armor. He has moderate length blonde hair. He wears an eyepatch.

Personality: Stoic and calm, he prefers to meditate than take action. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor, Family. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Wheatley, Male Human Paladin 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)14 (+2) 15 (+2)11 (+0)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Guy Harrington, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His skin is fair and his fingers are delicate and long. His blonde hair is lengthy. His eyes are likewise gray. His teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. He is harsh and unforgiving.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Guy took refuge in the old dungeon and found the beat up shortbow and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by illithids. Guy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Attractive, Nature, Enemies, Adventurer. Occupation: Bookbinder

Voice: Nasally tone

Attributes [hide]

Guy Harrington, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp. Moss agate (5 gp). Moonstone (40 gp). Emerald (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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