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NPC Generator

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Advanced [show]


Justin Shipley, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears tight fighting clothing, which leaves very little to the imagination. His hair is always cut to a buzz. His eyes are likewise blue.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a great chef.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: He is content; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Disease, Mundane. Bonds: Attractive. Occupation: Baker

Voice: Speaks through clenched teeth

Attributes [hide]

Justin Shipley, Male Human Paladin 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)17 (+3) 15 (+2)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Terran, Orc, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Hubert Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of spears on his belt, each one with a amethyst on the hilt. His hair is silver and curly. His gray eyes have a joyful gleam in them most of the time.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Tanner, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Hubert Wordsworth, Male Human Rogue 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)7 (-2) 17 (+3)12 (+1)
Skills Athletics +4, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Drogo Sydney, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. He is portly but not overly obese. He has done his best to style his golden hair to look like a famous performer. His eyes are likewise blue.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is afraid of women and trembles around them

History: Drogo lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Sailor, but he got bored and became a Fletcher. He has since lost track of the people in his past.

Motivation: Further expansion of business; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Cynical, Shy. Bonds: Family, Job, Enemies. Occupation: Fletcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Drogo Sydney, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)11 (+0) 12 (+1)10 (+0)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs


Gerard Mitchell, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a long blonde beard with little hanging trinkets. His amber eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful wizard made him what he is. He was an apprentice working in his father's forge. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Poor, Mentor, Job. Occupation: Painter

Voice: Mousy voice

Attributes [hide]

Gerard Mitchell, Male Human Barbarian 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Anselm Stanton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He is tall, broad shouldered and powerfully built. He wears a Stetson hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Further expansion of business; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Disease. Bonds: Adventurer, Family, Job. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Anselm Stanton, Male Human Cleric 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp.


Social Check DCs

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