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NPC Generator

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Advanced [show]


Odo Compton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of luck on his torso. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is happy with his job as a Bather. He turns his eye from what people do, preferring to live and let live. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. While studying, he fell in love. They married and had a son. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg.

Bonds: Attractive, Job, In love, Adventurer. Occupation: Bather

Voice: Mumbles to self between sentences

Attributes [hide]

Odo Compton, Male Human Fighter 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Terran, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp. Alexandrite (1200 gp). Bloodstone (30 gp). Golden pearl (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Lancaster, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no hair. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy.

Ideals: Fighting, Athletic, Disciplined. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Wymar Lancaster, Male Human Commoner 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)13 (+1) 15 (+2)17 (+3)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Gerald Royston, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey tunic with black highlights, and long violet pants that bunch up around his shoes. His hair is blonde and curly. He has a tattooed face.

Personality: He is fixated on the number 54. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to fit into much smaller and tighter spaces than normal.

History: Gerald hails from a village terrorized by orcs. His childhood dream was to be a Butcher, but he was a colossal failure. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a butcher again

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Enemies, Job, Debt. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Gerald Royston, Male Human Expert 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 9 (-1)17 (+3)
Skills Animal Handling +1, Athletics +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Charles Marston, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a slaver, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Charles was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Bookbinder. He left for the south, certain he would find work there.

Motivation: Marry his sister to traveling adventurers.

Ideals: Philantrophist. Bonds: Immigrant, Family, Mentor. Occupation: Bookbinder

Voice: Hissing voice

Attributes [hide]

Charles Marston, Male Human Druid 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)10 (+0) 16 (+3)15 (+2)
Skills Investigation +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 100 gp. Pink pearl (90 gp). Alexandrite (1300 gp).


Social Check DCs


Tim Harrington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. He has wavy black hair. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Tim isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of a Brewer, who enjoyed hunting, Tim was taken on many hunting expeditions. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found

Ideals: Impeccable. Flaws: Secretive. Bonds: Family, Nature, Religious. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Tim Harrington, Male Human Expert 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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