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NPC Generator

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Advanced [show]


Clerebold Warwick, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. With a patchy white beard and wild white hair. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Healer business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Healer. He is searching for what he claims is his rightful reward.

Motivation: He is unsatisfied with his job; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Secretive, Fearful. Bonds: Job, Adventurer. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

Clerebold Warwick, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gomory Norton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. He wears his blonde hair up. He has a dull look in his green eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their son. He worked as a Tailor, and he later adopted a second son.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Joker. Bonds: Attractive, Family, Military, Rich. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Gomory Norton, Male Human Commoner 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 50 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)13 (+1) 12 (+1)5 (-3)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 5000 sp. Tourmaline (60 gp).


Social Check DCs


Hunter Snowdon, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish black hair is in a traditional bowl cut. He has a dull look in his green eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Family, Rich, Enemies. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Hunter Snowdon, Male Human Expert 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 12 (+1)11 (+0)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 18000 cp.


Social Check DCs


Rolf Rutherford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, constantly wearing a white suit, brown shirt, and tan tie. He has a long chestnut beard with little hanging trinkets. His fierce violet eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a mountains tribe. His father took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Human compassion; and to find somewhere to settle down

Ideals: Optimist, Joker. Flaws: Mundane, Racist. Bonds: Nature. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Rolf Rutherford, Male Human Commoner 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 6 (-2)15 (+2) 14 (+2)15 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Tiger eye turquoise (15 gp).


Social Check DCs


Randal Ridley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears bulky green painted plate armor. His golden hair and beard is wavy and long. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful wizard made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Poor, Mentor. Occupation: Hunter

Voice: Nasally tone

Attributes [hide]

Randal Ridley, Male Human Rogue 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4

Possessions: 1000 sp. Banded agate (7 gp).


Social Check DCs

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