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Roland Garrick, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. He keeps his long white hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Insane, Antagonistic. Bonds: Rich, Slave. Occupation: Miller

Voice: Raspy

Attributes [hide]

Roland Garrick, Male Human Fighter 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +4

Possessions: 100 pp. Red-brown spinel (130 gp). Malachite (6 gp). Deep blue spinel (1000 gp). Red-brown spinel (130 gp).


Social Check DCs


Trym Bradly, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is smooth and relatively long. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.

History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Ugly, Terse. Bonds: Poor, Adventurer, Military. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Trym Bradly, Male Human Rogue 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 10 pp.


Social Check DCs


Anselm Richie, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports blue clothing, slightly heavier than average wear. He wears a broad hat to cover his moderate length blonde hair. He is baby faced.

Personality: He will rave to anyone who will listen. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Anselm was born in the east. At a young age he loved to build and create. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety.

Ideals: Persistence. Flaws: Insane, Fearful. Bonds: Nature. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Anselm Richie, Male Human Cleric 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 16 (+3)8 (-1)
Skills Animal Handling +6, Intimidation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 500 gp. Amber (100 gp). Deep blue spinel (1200 gp). Freshwater pearl (9 gp).


Social Check DCs


Simon Browning, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a blue armored body suit, with a simple black line shooting up and back down. He keeps his long golden hair kept up in a rat tail. His gray unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions

Flaws: Disease, Hedonist, Impulsive. Bonds: Poor. Occupation: Herbalist

Voice: Timid voice

Attributes [hide]

Simon Browning, Male Human Cleric 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Deception +5, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 200 gp. Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has violet eyes and a white hat with a brown feather.

Personality: Always inclined to offer people food he seems plenty friendly. Chad is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Chad Livingstone, Male Human Monk 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)19 (+4) 14 (+2)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Draconic, Giant
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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