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NPC Generator

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Advanced [show]


Arnold Snape, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Mason. He keeps his red hair in a flapper bob. His face is scarred and worn.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses divination through singing.

History: He was raised in a desert tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Job, Nature. Occupation: Mason

Voice: High pitched and raspy

Attributes [hide]

Arnold Snape, Male Human Expert 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)12 (+1) 9 (-1)9 (-1)
Skills Deception +1, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Deep blue spinel (1200 gp). Eye agate (16 gp). Jade (70 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Heward Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is typically in his Armorer uniform. He has wavy black hair. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also is a firm believer in the manly ideal.

History: He was born several months after his father was called into army service. Like his father and his brother before him, after school he went straight into learning to become a Armorer. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Depressed, Impulsive, Secretive. Bonds: Job, Military. Occupation: Armorer

Voice: Speaks through clenched teeth

Attributes [hide]

Heward Willoughby, Male Human Rogue 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)8 (-1) 13 (+1)16 (+3)
Skills Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Richard Rowley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tight fitting white shirt and pants. He wears his white hair up. His green eyes peer out from beneath his deerstalker white hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Philantrophist, Fighting. Flaws: Impulsive. Bonds: Rich. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Richard Rowley, Male Human Rogue 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)15 (+2) 9 (-1)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Celestial, Gnome
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 600 gp.


Social Check DCs


Charles Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a white suit, tan shirt, and white tie. His red hair is slicked back into a classic pompadour. His ears are large.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the west. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the west, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Mason

Voice: Breathy voice

Attributes [hide]

Charles Mitchell, Male Human Druid 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 6 (-2)14 (+2)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Disguise kit. 1 Masterwork Musical instrument.


Social Check DCs


Charles Wesley, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple black robe with white stripes complete with hood. He is muscular with a powerful set of arms. His hair is golden, silky, and of moderate length. His blue eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Charles was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and revenge

Ideals: Gifted. Bonds: Attractive, Job, Enemies. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Charles Wesley, Male Human Aristocrat 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 200 gp. Aquamarine (1100 gp). Freshwater pearl (10 gp).


Social Check DCs

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