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Advanced [show]


Gerald Morton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and does not wear sleeves and tends to eschew shirts when he can avoid it. His head has been shaved. His ears are large.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gerald was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. His martial abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Poor, Adventurer. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Gerald Morton, Male Human Expert 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)12 (+1) 14 (+2)12 (+1)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 5000 sp. Old masterpiece painting (1300 gp). Solid gold idol (200 gp).


Social Check DCs


Richard Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. He carries with him a set of axes on his belt, each one with a aquamarine on the hilt. His blonde hair has been sun bleached extensively. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Antagonistic, Impulsive, Ugly. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Richard Marlee, Male Human Cleric 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 8 (-1)6 (-2) 11 (+0)11 (+0)
Skills Acrobatics +0, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Trym Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. He has dyed his greying white hair a little too much giving a sharp white color. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is wracked by social anxiety.

Ideals: Joker, Persistence. Flaws: Fearful, Disease. Bonds: Attractive. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Wilberforce, Male Human Sorcerer 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 17 (+3)15 (+2) 11 (+0)14 (+2)
Skills Athletics +0, Deception +5
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Kody Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is greasy and uncared for. His eyes are gray.

Personality: Prone to second guessing himself, he comes off as nervous. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Kody Hayhurst, Male Human Expert 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Nature +5, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Adelard Radcliffe, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man is wearing a tight black one piece outfit complete with pants, hood, and a cape. His white hair is singed and shortened. His eyes are violet and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful brothel owner made him what he is. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Adelard Radcliffe, Male Human Warlock 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)14 (+2) 14 (+2)10 (+0)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Druidic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 100 gp. Tourmaline (90 gp). Onyx (30 gp).


Social Check DCs

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