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NPC Generator

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Advanced [show]


Percival Leighton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a violet coat over a brown low-cut shirt, and a broad hat upon his head. He keeps his auburn hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Architect, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To prove his worth to the world; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Adventurer, Poor. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Percival Leighton, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)14 (+2) 11 (+0)18 (+4)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Robert Marston, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized brown coat. His tied-back hair is brown. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Robert lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father

Ideals: Fighting. Flaws: Greedy. Bonds: Family. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Robert Marston, Male Human Paladin 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)16 (+3) 10 (+0)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon, Orc, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1600 gp.


Social Check DCs


Robert Marlowe, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a blue coat over a tan low-cut shirt, and a Stetson hat upon his head. He has a very tight haircut. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a Seamstress, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He struck the Gardener job and began his own company from there.

Motivation: Retire the richest man in the south; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Poor, Job. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Robert Marlowe, Male Human Ranger 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)11 (+0) 12 (+1)18 (+4)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. Violet garnet (500 gp). Sardonyx (80 gp). Sardonyx (80 gp). Azurite (13 gp).


Social Check DCs


Anselm Wharton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a brown vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long brown hair kept up in a rat tail. His gray eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Anselm was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Flaws: Ugly, Cynical, Secretive. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Anselm Wharton, Male Human Barbarian 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 52 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)16 (+3) 12 (+1)10 (+0)
Skills Animal Handling +4, Nature +6
Senses Passive Perception 11
Languages Common, Giant, Goblin, Terran
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Stratford, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His silver hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born several months after his mother was called into army service. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Bonds: Attractive, Military, Nature. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Gomory Stratford, Male Human Warrior 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)16 (+3) 16 (+3)14 (+2)
Skills Athletics +4, Nature +5
Senses Passive Perception 13
Languages Common, Draconic, Abyssal, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 2600 sp.


Social Check DCs

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