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Advanced [show]


Rolf Kendal, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a black vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. He has a long white beard with little hanging trinkets. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Rolf's first love is himself. His second love is also himself. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a desert tribe. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Rolf Kendal, Male Human Ranger 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Godfrey Lester, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, tan cloak. He has dyed his greying white hair a little too much giving a sharp white color. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in a small desert village. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well.

Ideals: Optimist. Flaws: Racist. Bonds: Nature, Family. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Godfrey Lester, Male Human Druid 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)15 (+2) 14 (+2)7 (-2)
Skills Intimidation +0, Stealth +5
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. 1 Superior lock. 1 Hourglass. 1 Silver holy symbol.


Social Check DCs


Wymar Marley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black coat over a brown low-cut shirt, and a broad hat upon his head. He has dyed his greying silver hair a little too much giving a sharp silver color. His fierce green eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: Marry his brother to traveling adventurers.

Ideals: Athletic, Artistic, Impeccable. Flaws: Antagonistic. Bonds: Family. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Wymar Marley, Male Human Commoner 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)9 (-1) 13 (+1)10 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Arnold Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Merchant does. He has a long chestnut beard with little hanging trinkets. He has amber eyes and a white hat with a tan feather.

Personality: He dislikes all the random violence that takes place in the east. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Pacifist, Optimist, Artistic. Bonds: Job, Adventurer. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Arnold Hornsby, Male Human Commoner 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 4 Antitoxin.


Social Check DCs


Nicholas Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Stylist. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of goblins once and for all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stylist arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want him driven away; and he uses money and sex appeal to get what he needs

Bonds: Attractive, Job, Enemies, Rich. Occupation: Stylist

Voice: Jittery and nervous

Attributes [hide]

Nicholas Allerton, Male Human Commoner 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)7 (-2) 15 (+2)16 (+3)
Skills Insight +4, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 30000 sp.


Social Check DCs

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