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Advanced [show]


Don Tindall, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in blue turtlenecks beneath a yellow coat with tan slacks. He has wavy chestnut hair. His eyes are a pleasant blue.

Personality: He is extraordinarily eccentric. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants his loneliness to end.

Flaws: Ugly, Insane. Bonds: Poor, Has a crush, Nature. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Don Tindall, Male Human Bard 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 11 (+0)18 (+4)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. Malachite (5 gp). Malachite (5 gp). 1 Minor magic item.


Social Check DCs


Gilbert Camden, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a robe, a symbol of magic around his neck, and a pickaxe on his belt. He has a hunchback. He is bald on top and has large silver tufts of hair around his ears. His amber eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Logical. Flaws: Ugly, Disease. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Gilbert Camden, Male Human Warrior 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)8 (-1) 16 (+3)9 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Masterwork Heavy steel shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Anselm Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a silver handlebar mustache and slicked back silver hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Anselm will drive conversation. He is harsh and unforgiving.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and regain custody of his daughter

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Anselm Ashley, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 16 (+3)14 (+2)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Miles Soames, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man usually wears his black robe and has his glaive always slung over his shoulder, and a wedding ring on his right hand. He has no hair. His gray eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: Wishes to resurrect an old love.

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: In love, Adventurer. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Miles Soames, Male Human Cleric 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)10 (+0) 14 (+2)8 (-1)
Skills Deception +2, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 2000 sp. White opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Shelley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is long and black with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His green eyes have a joyful gleam in them most of the time.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To protect his home; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Military, Adventurer, Guardian. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Gerard Shelley, Male Human Warrior 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)16 (+3) 10 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Aquan, Auran, Gnome
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 500 gp.


Social Check DCs

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