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Advanced [show]


Adelard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long brown hair kept up in a rat tail. He has a dull look in his brown eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Hedonist. Bonds: Immigrant. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Adelard Mitchell, Male Human Warlock 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)17 (+3) 17 (+3)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Druidic, Draconic, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 2000 cp.


Social Check DCs


Roger Whitby, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Crown-heir, and he perpetually has his spear ready. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of southern immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Roger took refuge in the old dungeon and found the beat up spear and armor he uses now. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly, Insane. Bonds: Immigrant, Nature. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Roger Whitby, Male Human Paladin 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)8 (-1) 10 (+0)11 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. Amethyst (80 gp). Silver pearl (80 gp). Bloodstone (80 gp). 1 Minor magic item.


Social Check DCs


Godfrey Shelby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He typically wears a sleeveless long coat of deep blue leather and dull yellow iron scale mail. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it

Ideals: Joker. Flaws: Cynical, Ugly. Bonds: Rich, Enemies. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Godfrey Shelby, Male Human Monk 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)15 (+2) 4 (-3)17 (+3)
Skills Performance +5, Religion +4
Senses Passive Perception 7
Languages Common, Draconic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Guy Digby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear red tank tops with yellow pants. He wears his chestnut hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Insomniac, Shy. Bonds: Rich, Job. Occupation: Barber

Voice: Hard of hearing, loud

Attributes [hide]

Guy Digby, Male Human Rogue 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 9 (-1)9 (-1) 15 (+2)13 (+1)
Skills Perception +4, Stealth +6
Senses Passive Perception 16
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. Brass mug with jade inlays (200 gp). An abacus with copper, silver and gold markers (180 gp).


Social Check DCs


Alexandre Abram, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a green costume with the symbols of magic on his torso and is in decent physical shape. He wears his hair in dreadlocks. His eyes are likewise green. His teeth are white and perfect.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small plains village. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Fighting. Bonds: Attractive, Adventurer, Job, Nature. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

Alexandre Abram, Male Human Rogue 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)11 (+0) 17 (+3)13 (+1)
Skills Deception +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 100 gp. A pair of silk slippers encrusted with tiny pearls. (120 gp).


Social Check DCs

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