Gomory Springfield, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his silver hair in a flapper bob. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He exudes charisma. He is a tour de force of persuasion. He is used to getting what he wants. In part because he is a meticulous planner.
History: Gomory was born with his mother's beautiful face. Cursed with lycanthropy at a very young age, Gomory has worked very hard to control his curse. He has since lost track of the people in his past.
Motivation: He'd like to take his coworkers down a peg; and his spouse's relatives view him with great suspicion
Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Family, Job. Occupation: Butcher
Voice: Booming voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 500 gp.
Bernard Marlee, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. He has done his best to style his black hair to look like a famous performer. His eyes are brown and catlike.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a xeno-phobe, disliking non-Humans.
History: Sold as a small child to a slaver, Bernard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Poor, Mentor, Nature. Occupation: Miner
Voice: Irish accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Percival Hamilton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His brown hair is lengthy. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is skeptical of what others tell him and is slow to trust.
History: He was born to loving parents in a slum to the north. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 600 gp. Freshwater pearl (10 gp). Lapis lazuli (10 gp). 1 Minor magic item.
Gerald Sherwood, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears an entirely brown suit with tan socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a small toy that he constantly fidgets with.
History: Born in the north to a Performer, Gerald learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Flaws: Addict. Bonds: Slave, Adventurer, Job, Poor. Occupation: Performer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp. Red-brown spinel (110 gp).
Theodoric Norton, Male Human [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Miller. He is muscular with a powerful set of arms. His chestnut hair is heavily combed to the left. He wears a mask on his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Theodoric lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has never given up on his singing dream.
Motivation: He seems to be bored by most things; and regain custody of his daughter
Ideals: Impeccable, Artistic. Flaws: PTSD, Mundane. Bonds: Family. Occupation: Miller
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 32 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item.
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