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NPC Generator

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Advanced [show]


Geoffrey Chatham, Male Human [Permalink]

Personal [hide]

Description: This eastern man is dressed in earthy colors with a green and tan handkerchief worn on his left side. His clothes are grease stained in places. His hair, while still mostly black, has prominent grey streaks. His eyes are brown and he is always smoking a pipe.

Personality: Geoffrey is depressed about a lot of things. He tends to be a nihilist. He also has developed a complete distrust of the Brewer profession.

History: Born in the east to a Carter, Geoffrey learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now owns his own business.

Motivation: He is terrified, and will act out of fear; and he has a rivalry with the church that dominates his actions

Flaws: Depressed, Fearful. Bonds: Poor, Immigrant, Job, Religious. Occupation: Carter

Voice: French accent

Attributes [hide]

Geoffrey Chatham, Male Human Rogue 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 7 (-2)9 (-1)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 29000 sp.


Social Check DCs


Gerard Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His tied-back hair is silver. His half smiles and amber eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Shipwright business at a young age. While studying, he fell in love. They married and had a son. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Impeccable. Flaws: Forgetful. Bonds: Attractive, Job, In love. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Gerard Tickle, Male Human Sorcerer 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


John Oakley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears just a red suit. His whole body is exceptionally muscular. His moppish chestnut hair is in a traditional bowl cut. His amber eyes dart from person to person.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants a kiss; and he wants to get laid

Flaws: Ugly. Bonds: Immigrant, Has a crush, Adventurer, Rich. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

John Oakley, Male Human Cleric 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)9 (-1) 13 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 100 gp. Deep green spinel (150 gp). Brown-green garnet (150 gp). Fiery yellow corundum (500 gp).


Social Check DCs


Manfred Blakely, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. His chestnut hair is cut short. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Manfred lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and to find somewhere to settle down

Ideals: Entrepeneur, Fighting. Flaws: Mundane. Bonds: Job, Family. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Manfred Blakely, Male Human Ranger 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Robert Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears just a yellow suit. With a patchy auburn beard and wild auburn hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. Through the years after Robert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Robert's mother didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Server

Voice: High pitched and raspy

Attributes [hide]

Robert Hadley, Male Human Warlock 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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